Which one should I get?" However their version does have english so you're free to import and enjoy it. Lost Sphear, the second game from the compelling new game developer Tokyo RPG Factory, recently dropped and it’s equal parts addictive and frustrating. Even the frustrating difficulty spikes between sections of the game appear in both titles. The latest smaller-scale effort from Square Enix is a classic, turn-based RPG that stays true to its roots. Im gonna piggy back this post. Nov 4, 2018 3,487. While Lost Sphear is still an enjoyable experience in its own right, here’s hoping that the next game from Tokyo RPG Factory is as distinctive and artistically driven as I Am Setsuna. The writing is pretty boring. We can do better with the next game!" IAS' ending annoyed me, the game itself was pretty decent. I’ll give my opinion, as honestly as I can. This is such a stark contrast from I Am Setsuna that, if not for the similar character models and gameplay, you wouldn’t think that these games come from the same developer. I Am Setsuna, however, takes a lot of familiar concepts and brings them together in a way that feels interesting and fun. I am setsuna and lost sphear have potential to be pretty solid games but end up falling flat. Very befitting of the name Tokyo RPG Factory. Nertak 3 years ago #7 I'm actually playing through I am Setsuna right now. It’s not a flawless video game, but I Am Setsuna uses familiar ideas and implements them in interesting ways to create a one-of-a-kind experience. This, but I liked I Am Setsuna a lot more. Radiant Historia Perfect Chronology vs Lost Sphear vs I Am Setsuna. It's a shame that IAS never got as much love as I feel it deserved, but I understand the issues people had with it. Close. The beautiful music is replaced with some of the most boring generic music I’ve ever heard. Their first game, I Am Setsuna, was released in 2016 and was met with some praise.The game was intended to be a call back to classic Japanese RPG’s from the nineties. I Am Setsuna is pretty much FFX set in a snowy location with CT battle system. I played about 15 hours but have never gotten around to finishing it. im sure the demo turned off a lot of people from buying the game, while the game itself is not that bad especially if you're a jrpg fan. The story for Lost Sphear didn't feel as interesting to me for some reason, and the mech mechanic feels thrown in and can be pretty much ignored for 99% of the game (on normal difficulty anyway). Lost Sphear however, I never see discussed. Lost Sphear is the more original game and the one I enjoyed more, but tbh you can't go wrong with either of them. The mechs were a cool mimic but I only needed them 10% of the time. For Lost Sphear on the PlayStation 4, a GameFAQs message board topic titled "Is this a sequel to "I am Setsuna"? Didn't end up finishing it, which is really rare for me when it comes to RPGs. I don’t care. By comparison, Lost Sphear’s attempts to change things up feels a bit shallow in both style and execution. 2. That being said, the game was predictable at times but still enjoyable. During my demo, I spent some time in a rustic village and rooting around a forest blanketed in the colors of fall. The ability to move characters is a great new feature in Lost Sphear that makes battles quite a bit more engaging than in Setsuna. New comments cannot be posted and votes cannot be cast, More posts from the NintendoSwitch community. A spiritual successor, Lost Sphear, was announced in May 2017 for the Switch, PS4, and Microsoft Windows platforms.It was released in October 2017 in Japan and January 2018 in the West. Lost Sphear has some really interesting ideas that seem like they could work well, but don’t always mesh with other elements of the game. Tokyo RPG Factory debuted in 2016 with I am Setsuna, released first on PS4, PS Vita and PC, and then ported to Nintendo Switch as a launch title … Very deep mechanics that arent fully explained and completely unnecessary to use leading them to go to waste unfortunately. The destructive … Probably about half way into the game. It’s not a flawless video game, but I Am Setsuna uses familiar ideas and implements them in interesting ways to create a one-of-a-kind experience. I felt the same way. I bought Lost Sphear after being surprised how much I enjoyed I Am Setsuna despite all of the hate it got. I'm really interested in hearing what people say that played LS. Lost Sphear, on the other hand, seems specifically designed to appeal to a wider audience at the expense of a good deal of character. I Am Setsuna was enough of a success for Square Enix to greenlight a second game from Tokyo RPG Factory. It also gave me vibes of Soul Blazer. Areas were more varied, music was more diverse, and cast more memorable. This allows for you to really get creative and strategize during battle. I feel like the only RPG with a good demo is Octopath, but that's because the demo is literally the beginning of the game. Lost Sphear is terrible. Sam Hsieh Associate Product Manager, Square Enix At E3, Tokyo RPG Factory gave fans an early taste of the unique gameplay and beautiful … I think Lost sphere is overall the better game but Iam Setsuna has a bit more "heart". The most enjoyable aspects for me were the story, the music and the gameplay. But RPG demos are often way worse than the actual game (especially Shining Resonance refrain). Aestivalis. Don't go into it expecting the next great RPG by any means, or even a game as good as the game it supposedly copied from (Chrono Trigger) but if you don't mind a rather standard RPG experience, you could do far worse. There were some choices in the monuments you left so that was interesting even if they didn't always feel impactful. I'm pretty partial to that game ( although I am probably only about 50% done ) I LOVE the characters & story. So to anyone that enjoyed I Am Setsuna like me, does Lost Sphear compare? Oct 25, 2017 1,928. I liked LS more than IAS. You've to look for the cover that has "I Am Setsuna" in english though, that's the one that's entirely in English. For Nintendo Switch on the Nintendo Switch, a GameFAQs message board topic titled "I Am Setsuna vs. Lost Sphear vs Oninaki. The mechs give players stat buffs and allow for special combination moves that are dependent on other players in the active party. :e Is it better or worse? I Am Setsuna Follow-Up Lost Sphear Launches January 23, 2018. I know it gets shit on for being repetitive, having bland areas and being nothing but snow. The game features a retooled variant of the Active Time Battle system found in I Am Setsuna, Chrono Trigger, and older Final Fantasy titles. While it may not have as much going on as Lost Sphear, between the two, I Am Setsuna is the better game. Take your favorite fandoms with you and never miss a beat. The story, the characters and the music are still some of my favorite in an RPG. I know that LS is a supposed improvement on the formula IAS put into place, but how much an improvement was it? But the base is alright enough. I absolutely adored I Am Setsuna so I'm wondering how LS compares to it. 'I Am Setsuna' is a distinctive treat to play and the better of the two games. I know it gets shit on for being repetitive, having bland areas and being nothing but snow. Lost Sphear is similar in its use of classic JRPG elements but doesn’t quite bring everything together as well. Its only $20 on the nintendo eshop < > Showing 1-2 of 2 comments . The Japanese version does support English. PFC Demigo [29ID] Dec 2, 2018 @ 4:07am Yes it's good since it tells a good story with music and visual. I’ve heard stellar things about radiant historia perfect chronology and I am really interested in buying it. Whereas I Am Setsuna at least had a unique premise, the underlying problem in Lost Sphear is a very familiar one: a deadly miasma. Hu3. The music was befitting such a bleak world and atmosphere set by the story. Like this. IAS is one of my favorite RPGs, and I’ve played a shitton of RPGs. If Lost Sphear is more varied and interesting then yeah. The unique show theme really added a lot. Member. No, it did not. LS just lacks the charm. Tokyo RPG Factory’s debut game, I Am Setsuna, has the exact opposite problem. My favourite aspects of IAS were the characters and how the plot was laid out. Although these features make the game feel unique and the product of a very personal creative process, it also guarantees that almost any given player will find something they dislike about the game. Final Fantasy X is my favourite game of all time, and IAS was clearly inspired by it. While this is a cool idea on paper, Setsuna utilized combination attacks in a much simpler, streamlined, and more enjoyable fashion than Lost Sphear. Lost Sphear, the next JRPG from the makers of I Am Setsuna, will be out on January 23, 2018, publisher Square Enix said today. I Am Setsuna was definitely worth importing and is one of my favourite Switch games, but the Lost Sphere demo was really boring and the music was not memorable. I’m looking for a new rpg to sink my teeth into. Fair warning tho, it starts of slow and doesn't pick up until you reach the kingdom which is a few hours in. But they are simple games. - Page 2. The recent reviews for the game are not great and talk about how boring it is im about 20 hours into lost sphear and love it so is this worth the pick up? A total waste of my time and money. I liked setsuna bought the ost to this day still listen to it. However, the mech system is more of a miss than anything else. I don’t care. In all, neither game is worth their original price tag, but at 50% off I would pull the trigger on them all day. Whereas I Am Setsuna took place in a world of ice and snow, Lost Sphear features many different environments that offer different enemy types to battle. Both are snoozefests, but I found Lost Sphear to be better. I Am Setsuna is a unique game that commits wholeheartedly to its ideas. Much like Tokyo RPG Factory’s previous game, I Am Setsuna, Lost Sphear desperately wants to draw in players with nostalgia for the golden age of Japanese role-playing games. Radiant Historia Perfect Chronology vs Lost Sphear vs I Am Setsuna. I also regret the price I paid for such a crappy game. While each element of Lost Sphear is at least interesting, the game as a whole feels a bit generic. Thank you! I liked both games, but I did like I am Setsuna more. An RPG that is hugely influenced by Chrono Trigger’s gameplay system. Press J to jump to the feed. life is too short for crap games. Lost Sphear leans more toward utilizing innovative ideas while I Am Setsuna focuses more on blending and refining JRPG elements concerning the character and story direction. University of Wisconsin Madison graduate with a deep interest in media, writing, and storytelling. Setsuna is such a unique and specific experience that personal taste determines how much players enjoy the game more than anything else. Lost Sphear has more insturments in the music, but the songs are not as memorable. Hey all, I've been looking at grabbing Lost Sphear for a while because I want a new RPG to play. Lost Sphear feels like the result of the devs at Tokyo RPG Factory sitting at a table while someone says "Man, I Am Setsuna sold so well! its not amazing, but its still decent. While it may not have as much going on as Lost Sphear, between the two, I Am Setsuna is the better game. The game uses a lot of stereotypical JRPG elements, like civilizations that utilize a hybrid of magic and machinery, a protagonist with special powers unique to him, and dungeon crawling that just barely rewards exploration. Here's what we thought of our brief hands-on with the next in Square Enix's 16-bit-inspired RPG line of games. This week's Dengeki PlayStation magazine has an interview with Atsushi Hashimoto, the director for both I Am Setsuna and Lost Sphear, and we have … They just need to flesh it out a lot. LS has more interesting bosses and environments, I'll give it that. As someone who imported IAS, I regret every decision that lead to me doing that. The story is extremely boring. The big differences between the two, though, is that Lost Sphear lets you move characters across a battlefield and equip characters with mech suites before and during combat. Share this on Facebook (opens in a new window) Share this on Twitter (opens in a new window) Restore a disappearing world in the spiritual successor to I am Setsuna. The story, the characters and the music are still some of my favorite in an RPG. Lost Sphear sets itself apart by letting you to move your characters in the arena that the battle is taking place in. On paper, LS looked to improve on IAS but in practice it just doesn't have the same charm.