I'm going purely off of the reddit topic linked which says it has accurate information as of 5.15. I use it when OTing sometimes, when I'm DFing something and the other healers are having trouble keeping up. There's really no reason not to use it whenever possible, especially during big pulls. I use this before every tankbuster in savage (for a1s this requires a bit of timing). Usually it results in overhealing but it is still better than standing there autoattacking. LOL All joking aside for prog and clear clemency is valuable. The effect of giving you back 50% of what you heal for someone else is sort of like a weak AOE (hits 2 players at a time) and you can pop off 2 casts before running out of MP, so it's like healing yourself and 2 others with 2 casts. When you already hit like a butterknife thenthere is no reason not to contribute to the group in other ways. The dungeon remarks wrt healers DPSing make sense. As a melee DPS, Ninja is an often sought after class in raids, but the class overall can be slightly tricky to learn. As effective as Clemency is it can sort of screw with a healer's flow depending on when and how often you're using it. Just reached lvl 60 on my dark knight and lvl 55 on my paladin (two jobs on the same character, want to switch on the dime as needed since our Free Company needs tanks lol). With luck these skills will get tuned on the 23rd. The base game starts with "A Realm Reborn" and currently has 3 expansions: "Heavensward", "Stormblood" and "Shadowbringers". What a massive disappointment. So the wipe still happened? Just fyi, PLD was never always the main tank, at least maybe not since ARR. With it, your healing can stay in Cleric Stance far longer then they otherwise could. Would have been able to kill the last one if I had been faster on using Hallowed. What are your suggestions for classes to solo the game with? Lots of similar use cases where clemency allows me to dps in a phase I normally wouldn't be able to. I've found use for it pre-casting right before tank busters in dungeons/towers, after also popping appropriate CDs. Clemency is the "oh shit literally everything else failed, the healer is dead, and there's no SMN/RDM in the party" skill. DPS: Red Mage, Samurai, and even Machinist now after its changes. I did use Clemency before but here is the message I am sending (to the healers): either you really suck, or this is so unexpected and you are unlikely to react. More specifically, nearly all of the Job’s abilities have received on change or another.Most of the differences are just very simple. That said, if the fight's going the way it should and everyone's up, I rarely find it useful. Overall, the Paladin is one of the more untouched classes coming into Shadowbringers. Previous. In Thordan Ex, a stoneskin + clemency is a way to survive the shield bladedance. I had a PLD using it during boss fights in Xelphatol today, which while … reddit: the front page of the internet Next . FFXIV W Cross Hotbar (WXHB) Planner/Simulator. Everything about them in clunky or not consistent. Paladin Rework – FF14 Shadowbringers Guide. Since you are Super Well Designed and have virtually no AoE, you can shift the group DPS' resources around by healing yourself since most healers actually have pretty good AoE. ...discussions about utility come back to "yeah, but TBN!" Or in a situation that's gone really sideways. You can hit a GCD skill right before the GCD is up and it will execute as soon as possible. Note 1: I have eliminated all Direct Hits from Holy Spirit and all Critical Strikes as others have already been stat weighting this. Your utility is what makes you amazing as a PLD, so don't be afraid to throw heals out on people with Clemency and intelligently use Divine Veil and Cover. In 90% of the game's content however, I feel one skill is overwhelmingly powerful compare to the others - and that is Clemency. Clemency can heal a party member and self 1) Ninja. 15. As a melee DPS, Ninja is an often sought after class in raids, but the class overall can be slightly tricky to learn. You can't HG during the knights if you want to use it there, and so you find yourself needing another way to mitigate a bladedance. If you like opening with Thunder -> Fire, you’re going to need this to offset the threat. In discussing possible DRK adjustments and the like on these forums a constant topic has been TBN. Is eye for an eye as totally useless as it sounds? So, after a series of tests with ilvl 314 gear with 1000 casts each I have the results of adding (INT VI), (MND VI), and (STR VI) to the accessories. To all you other PLDs out there, I invite you to share your legit uses of Clemency (if there are any?). Ninja relies on combinations of Mudra symbols to trigger a specific Ninjutsu action, all which vary and can be buffed under certain effects. Even Gore Blade doesn't stand up to Fel Cleave and Dark Arts because it doesn't help burst. It's fine to use in dungeons, and bad in raids, interrupt city. In solo play the skill is powerful it can carry Paladin's through fights that they wouldn't be able to clear otherwise. How to unlock the ACN Class? ... and that's really about it. Parameter Bar: Displays your current HP, MP/CP/GP, and experience bar. Admin Support. It's for the deeps. Just yesterday i had to clutch up with it cause healer dced. I can't say which one is easiest as I don't play healer. They are aware that currently Clemency and Divine Veil do not have many uses in current content. Was able to keep myself and the other dps alive to kill the first 2 bosses. Even though it's not amazing and is still 4k mana a pop, the mobs are such garbage that the very occasional heal is all you'll need to never slow down. keybind/HUD save function across characters Everytime I create a character or switch PC's I have to recreate my keybinds/HuD layout. I know it's a DPS race to burn down the robots before they self-destruct, but apparently I just don't have the horsepower. Hallowed Ground is the "this is a big spicy pull and I should give the healer some breathing room" skill. Discussions about mitigation come back to "yeah, but TBN!" No DPS change? If you know the proper timing, you can prep it so that you always have it go off IMMEDIATELY after you eat the tankbuster as well as never being interrupted (as you take the damage the moment the cast finishes but just before the heal goes through). Clemency is a last resort for emergencies only. That said I think most paladins switch to DRK for A4... You can look at all the new Paladin skills are see how they just don't synergize with how Paladin plays in a group scenario. » FFXIV Job Stereotypes and Expectations. Tanks: After the shadowbringer change come, I say all 4 tanks will be easier to use on controller as they are removing some abilities to prevent bloating. Keybinds and hotbar layouts are extremely customizable, so I strongly encourage you to play around and try stuff out to find a good fit. Just yesterday i had to clutch up with it cause healer dced. Overall, the Paladin is one of the more untouched classes coming into Shadowbringers. lol they seriously think that we take DRK over PLD for utility, magic mitigation or something like that ? After reading Reddit, the offical forums and Gamefaqs, to my surprise, it's actually now a 40/60 (for/against) thing! It's silly semantics to not include Clemency in this chart. 3.47% increase with 1750 Tenacity." Maybe SE isn't aware of their own meta that they created. Can you live through self-destructs, or is that a definite requirement? 447k members in the ffxiv community. Action execution in FFXIV is based around a "skill queue". Moements with a questionable White Mage in Final Fantasy XIV. I’ve tried it a few times and would agree, but maybe there are people out there who are much better at using their touchpads) So it’s really important to know how to target! Mash on an oGCD and it will come up as soon as your GCD action is resolved. As most of you may already know, I'm a keen crafter / crafting guide writer more than anything else. As a healer, PLD's who I know are going to pop clemency when incoming damage is low (aka no spike dmg) gives me the opportunity to stay in Cleric stance longer without worrying, New comments cannot be posted and votes cannot be cast. Cure Potency: 1200. Is eye for an eye as totally useless as it sounds? Correct me if I'm missing something here. Any tips for Tanks doing this? You only get interrupted if you take a single hit worth more than 20% of your HP. Amazing lakefront home features 6 bedrooms, 3.5 baths, living room, sitting area with fireplace, breakfast nook, dining room, all open to the kitchen and even more! by MasterSergei . More specifically, I use it on my OT right after the first Zephirim, before Paladins. I mitigate some big damage and AoE by timing Clemency on myself so that it heals me after the damage is applied. If it's a good healer (you can judge by their gear), please don't. My work schedule is kind of at odds with my friends, so I'll probably be playing this game solo, for the most part. The PLD turning around and healing the healers during Judgement Nisi in A4 put ideas of PLDs being Really Cool in my head, but I Know Better. Paladin. The ones who know they have Clemency, and the ones that do not. I'm going purely off of the reddit topic linked which says it has accurate information as of 5.15. Anora Theirin (née Mac Tir) is the wife of King Cailan Theirin and daughter of Loghain Mac Tir. Ninja details. Paladin Rework – FF14 Shadowbringers Guide. Played WoW for a while and raided heavily as well, so I am kinda being stubborn about making sure everything is perfect. Taken from that link: Indirect heals (e.g. I'm writing this guide in hopes to try to help new players acclimate to tanking in FFXIV. and swiftcast crossskill made it even more effecient) More. Basically, if I see someone's health below 40ish % and it isn't recovering quick enough then I'll use Clemency on them, especially if my health is also suffering since using it on someone else will heal me for 50% of the heal. I just got this, and aside from all the pretty colors, I can't really see where this would work out well in a dungeon or raid. Who cares if the healer dies at 1%, boss is dead a few seconds later. Clemency Average Before Tenacity - 7134.96 Clemency Average After Tenacity - 7183.36 Oh baby, .673% Heal increase on clemency, 4.32% increase with 1750 Tenacity Stone Hit Average Before Tenacity - 1795.60 Stone Hit Average After Tenacity - 1785.88 a .541% Damage decrease over 216 Tenacity. User Lekceh on reddit, who does play with a PS4 controller, says that using this method is slow and awkward and only uses it for non-battle things like moving HUD elements. I only play Paladin occasionally but in Alex normal I use clemency and stoneskin when I am out of TP. I have tried this duty at least 10 times. In high end content, I feel Clemency is fine and doesn't need adjustments. Mash buttons, skill gets queued, then executed as time allows. Obviously I don't intend to solo endgame content In solo play the skill is powerful it can carry Paladin's through fights that they wouldn't be able to clear otherwise. So what do you think (for those interested in FFXIV Red Mage or would appreciate Red Mages being able to raise, which would benefit the party as a whole. No SE. 1. share. That single attack in Thordan Ex is the only place I've found any use for it though. Ninja details. For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. And I can use it as a quick top off if I precast it during Dragon's Rage to help healer stress a little. Synastry and Clemency's bonus healing) and HP absorption effects (e.g. You can use D-pad up/down … Chances are someone that doesn't play or like Paladin made the skills and it was largely untested. A fourth expansion, titled "Endwalker", has been announced to launch in Fall 2021! In high end content, I feel Clemency is fine and doesn't need adjustments. It being interruptible (on the class that is supposed to MT... ...) and breaking weapon combos are the main problems. Your Clemency is a waste of your GCD that could've been used for Total Eclipse. Clemency Average After Tenacity - 7183.36 Oh baby, .673% Heal increase on clemency, 4.32% increase with 1750 Tenacity Stone Hit Average Before Tenacity - 1795.60 Newbies, WoW refugees, or maybe people who are thinking of getting into the hype, I bid you all an extended welcome, as this guide is made for YOU. The in-between: You're in PotD for exp grinding and it's you and three other non-healers. 409 votes, 110 comments. Also with a 3 sec cast time, your healer is more likely to heal before you can get your cast off. First 5 mins of a dungeon boss? There's still nothing like keeping the party alive with clemency and divine veil on the last boss of a dungeon after the healer dies in the first 5 minutes though. Early days Summoner in FFXIV was awful, and while adding in Bahamut has definitely helped with the feel, the class still feels more akin to a Beastmaster. The highest I've had it Crit for is 9k. If you like opening with Thunder -> Fire, you’re going to need this to offset the threat. ...That's pretty much the only time Clemency has ever been particularly useful. Macros do not work with the skill queue. Clemency is actually really good, really helps you salvage runs in healer goes boom. The main problem with Clemency is the interrupt rate. Random WHM in my Roulette: "Meh, Tanks at 15%, I can throw one more Stone II cast before using Cure 1. Any tips for Tanks doing this? If you time it right (just as the cast bar hits the B) then it can go off during the flurry and act as mitigation for 3ish hits. My panic when I decide to WHM a roulette and realize I don't have Tetra, Assize, or anything instant and I have to start panic spamming Cure II. I've been tanking in this game since patch 2.55, first as a PLD, then as WAR and DRK as well, and this follows years of tanking in WoW. Surprising that someone doing that would still use Cure 1 though. Most of this thread will discuss TBN as it relates to 8-man content. 1200 1.5s 2.5s 2000 MP 30y 0y. A community for fans of Square Enix's popular MMORPG "Final Fantasy XIV Online", also known as FFXIV or FF14. level 1. Hi, welcome to my guide on Final Fantasy XIV, the crazy Massively Multiplayer Online experience (or ‘MMO’ for us in-the-know types). It makes you totally immune to all damage for 8 seconds. Healer: White Mage for sure. The base game starts with "A Realm Reborn" and currently has 3 expansions: "Heavensward", "Stormblood" and "Shadowbringers". The first tank on our list is Paladin. Report Save. Reminds me of a Mt. You'll get several more useful utility abilities as you level to 70. This is the main place I always use Clemency. theme. I like that it can throw a heal every now and then with Clemency. Hallowed Ground is the "this is a big spicy pull and I should give the healer some breathing room" skill. Action execution in FFXIV is based around a "skill queue". With the proper setup beforehand can instantly top your HP back off with it and it is absolutely beautiful once you get reliable with your timing. I wanted to know what skills are an absolute must, possible openers, etc. Nascent Flash, Life Surge, Bloodbath) do not generate enmity. The main problem with Clemency is the interrupt rate. While I may have this optimism, there are further consequences that are outside of my control. It's also nice for those fights when the boss is 10%> and the healer goes down, and there's not a lot of outgoing damage (usually minibosses). Clemency is actually really good, really helps you salvage runs in healer goes boom. Yugiri keeps dying on me. Mash on an oGCD and it will come up as soon as your GCD action is resolved.